﻿//===============================================================================
//	CFixed1024Info
//	fixed1024信息
//===============================================================================

#pragma once

#include "BaseMessage.h"
#include "UIntArray.h"


class CFixed1024Info
	: public BaseMessage
{
public:
	CFixed1024Info(uint32_t uid, uint32_t pn);
	~CFixed1024Info();

public:
	//---------------------------------------------------------------------------
	static BaseMessage* Create(uint32_t uid, uint32_t pn)
	{ 
		return new CFixed1024Info(uid, pn);
	}

public:
	//---------------------------------------------------------------------------
	virtual void HandleMessage(Player* pplayer) override final
	{}

public:
	//---------------------------------------------------------------------------
	void SetFixed1024Info(PlayerFixedIntegerArray * msState
		, uint32_t startPos, uint32_t endPos);
};